vivarium mods. (
vivariummods) wrote in
vivarium2014-12-11 04:54 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
CALHOUN HOUR - ESCAPE
When characters begin to wake up, instead of finding themselves in the usual warehouse, they will instead find themselves in an a very unfamiliar area. Maybe they'll wake up alone, or maybe they'll wake up with someone else. Either way, the biggest point is that they're in God-knows-where and it's the start of a new Calhoun Hour. Within seconds later, a familiar voice booms throughout the loud speakers. "Ahem, testing, testing! Hello, can you all hear me?" It's, without a doubt, your favourite robotic mouse, Calhoun. As usual, he sounds a cheery as ever. "Wow, isn't this familiar? It's almost like the first time we've met, you know. Test subject in a new location, maybe alone or maybe with someone else, my charming voice rings throughout the room, trying to drown you all in an elevator. Good times!" "Well, anyway, welcome to your new Calhoun Hour! You can see that I've taken the liberty to move you all to a more suitable location. You may not know it, with how small your brains are, but you're all stuck in a maze! I've had my fair share of running around in mazes, you know, being a mouse and all, so I want to return to favour to you humans! So, you know the drill: explore, look around, try to escape, blah blah blah, I don't need to explain all this! Just get to it! Who knows, maybe the exit here is an exit out to the real world. I might be generous like that, if you manage to find it. If not, well, I guess you can all starve here!" He snickers, then pauses. Suddenly, a loud gunshot-like sound rings throughout the speakers, and Calhoun screams again. "Let's get started!" |
no subject
From what I can tell, a lot of effort was put into this maze. I just don't understand how I couldn't hear anything being constructed.
no subject
"I bet a lot of this structure already existed, if not all of it. There's still a couple of rooms I ain't seen yet, so I was gonna check on those after I was done here..."
no subject
At least the granola is excellent. Where should we go next, Heiji?
assuming Snake is done eating
Once they arrived at the D-38 hallway, Heiji would read off the riddle for Snake and describe the screen.
"'12 - 6
6 - 3
10 - ???
Enter the missing number.' So whattaya think?"
no subject
checked with mods, it's 3
"I think the answer's three. So in English, 'twelve' is spelled with six letters, and 'six' is spelled with three. And there are three letters in 'ten'.
no subject
no subject
The door opened into -- what was this?
"It looks like a surveillance room. There are TV screens all over the wall, with video of the maze... Oh, I can see some of the others wanderin' around! Wonder if we can talk to 'em..."
But first things were first. He described the layout of the room for Snake. "There's a vending machine in here, too, but it looks like it's just got a bunch of candy bars in it."
no subject
no subject
He flipped through various rooms and times at random, but unlike in the surveillance puzzle room, did not do so systematically. After all, Snake probably didn't want to sit here for hours. "There's another room past this one, too. You wanna check it out? Or we could see if coins work in that vending machine, I guess. I'm not much for sweet stuff."
no subject
Let's go check out the room. *He walked past Heiji, but not before squeezing one of his hands briefly in his.*
no subject
Heiji peered over Snake's shoulder as he entered the next room, starting a little as the tile under his feet sounded a musical note. He was not particularly surprised to hear the sound of the door locking behind him. "There's a plaque here that reads 'Play me a tune.' Doesn't specify a particular one, though. Player's choice, huh? That's a switch."
no subject
no subject
He made his way across the tiles, playing each note in turn so that Snake could listen.
no subject
no subject
But he kind of liked that. He tugged Snake along to one of the doors on the other side of the room and opened it, revealing a long hallway with another door at the end -- probably another room.
"Wonder how far this goes in. You know, with mazes that're simply connected, you can just pick either left or right and follow the walls along until you reach your goal. That's basically what I've been doing."
no subject
no subject
His first instinct as he stepped out on the glass floor was to freeze as soon as he heard the cracking sound. But he wasn't here alone. Heiji shoved Snake in front of him, onto an uncracked section of glass. "Move! It's glass, it --"
But even that small increase in pressure was too much for the glass; Heiji fell through the floor and hit the ice-cold water below. He fought to reach the surface again, but it was Snake he was worried about...
no subject
*If he fell into this water, it would be cold but what would that do to his arm? The arm that Calhoun had thoughtfully pointed out to cost quite a bit of change. Snake moved as quickly as he could, but he was at a large disadvantage.
*He had no idea of the layout of the room or the layout of the glass floor. It could be even or it not. Snake fell to his hands and knees and started to crawl. It was the only way to have any chance to sense what was ahead. That and it might help distribute his weight. That's what he could do: find the safe way out and maybe there was a rope or something he could pull Heiji out of the water.*
no subject
"I-I'm okay. Turn left here and k-keep going straight from there," he called. He could hardly keep his teeth from chattering. "There's a landing and some stairs; they're solid!"
Out of the corner of his eye, he spotted something deep in the water. Some type of cloth?
no subject
no subject
Then he swam over to the stairs leading up to the landing, grabbing Snake's hand and carefully using it to help pull himself out of the water. He was dripping wet and freezing, but he did get the object, which turned out to be a small bag.
"Y-you're okay?" he asked once he was on solid ground. "The glass didn't hurt your hands or anything?"
no subject
no subject
He was shivering pretty badly; the water hadn't done him any favors.
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)