vivarium mods. (
vivariummods) wrote in
vivarium2015-02-07 02:25 pm
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Entry tags:
CALHOUN HOUR - CAMPING
It's another day, it's another start of Calhoun Hours. Bright and early in the morning, Calhoun marches into the middle of the first floor lobby and shrieks into his megaphone. "All right, up to the Garden with all of you! C'mon, hurry up, I'm not going to wait for you lazy bunch!" He impatiently taps on his paw on the ground, but then stops. "Hmm, actually, nah, take your time. I'll just meet you all there in a jiffy!" And with that, he rushes off to take the stairs to the Garden. Listen to him and slowly make your way, or rush up, it doesn't matter. After everyone assembles in the artificial room, Calhoun is standing by the waterfall, staring off into nothing. He just nods to himself a few times and doesn't even seem to notice the presence of the test subjects though. It's not until about ten seconds later that he turns and tilts his head. "Whoa, don't sneak up on me like that, test subjects! Sheesh, trying to give this mouse a heart attack?" He huffs but then slides back to his regular mood. "So! Today's event will be called camping! Yeah, I got no clever name for it, sue me, but whatever, go set up a tent or other prep-work. I couldn't bring in all the supplies for this so you'll just have to make due until later tonight." He runs away from the waterfall, but manages to trip on nothing a few steps in. He stays on the ground, as if trying to trick everyone that he's going to stay there for a while, but then pushes himself back up to make his way to the centre of the Garden. He then raises his arms out, as if he's presenting something. "Even though I didn't manage to grab everything, I hope you like what I did to the place! Sure looks like a real campground, huh?" Asides from a few tent kits scattered around, there... isn't actually much at all. A few of the screen grids (that normally display the sky) are either turned off to a boring black colour or in a constant static display, but asides from that, everything looks exactly the same. Calhoun doesn't seem to really care though as he keeps on talking. "Soooooooooooooooooooo, get to it, or something. Do whatever you test subjects do during events like these, chip chop chap!!" |
BASIC INFO
✖ This Calhoun Hour will not go towards AC, so there is no minimum amount of comments required within this post.
✖ Currently, there are only two things available to do: setting up tents and making campfires.
✖ With each tent, there is a pair of instructions and all that you need to set up one up. There are only three tents, however, and each one can hold a maximum of three people.
✖ This event will last for 2 OOC days and half of 1 IC day. It will open up for a larger event that will determine courses in the game.✖ As there aren't any supplies to create a campfire, characters will have to make due with whatever is around in the Garden.
✖ The entirety of this event will take place during the morning and early afternoon.
✖ The second event will be put up as another post on February 9th.
✖ If you have any questions? Ask and we will try to get back to you asap.
✖ Have a nice trick!
MINGLE
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All right all right, hurry up already. I don’t have time to wait for you test subjects to just wander over here. I’m a busy mouse, so get to it!
[ He taps his foot impatiently and his tail jitters from side to side. The panels showing the sky overhead jitter with him and the clouds reset as if it was a few seconds before. ]
--get to it!
Now that you got all these tents set up tents set up, let’s get to the reeeaaaaaal business. Camping isn’t camping without camping- w-w-without ghost stories and marshmallows, so why don’t you please, please be good test subjects, please and do what I need you to, all right? You--
[ He freezes in mid-motion, and with that, the lights and screen turn off. In the midst of the darkness, distinctive metallic sounds could be heard, gears grinding on gears. Calhoun lets out a shrill laughter, and the grids flicker on enough for characters to see him run out of the Garden, with the doors slamming shut behind. ]
[ The screens turn on and off with static, with no rhyme or reason, giving some sort of light source for a few minutes before they completely go out. Upon approaching the doors, characters will find it locked shut and no clear indications on how to open it. The temperature quickly drops and the air itself begins to get thick. In absolute silence and darkness, characters will soon realize that they are trapped, without any way of leaving. ]
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