12 February 2015 @ 03:38 pm
The sleepless night [Open]  
By the evening of day 69, when things were at least reasonably under control, Heiji was pretty tired. And while he did want to just fall asleep on the nearest flat surface, wasn't this the perfect opportunity to actually enjoy what they could while Zero still didn't have full control of the warehouse?

Answer: Yes.

A: Gutting a fish, setting up campfire stuff
The last time he'd been allowed into the maze with Hershel, they'd both regretted the lost opportunity. A whole fish tank room full of fish, most of them the kind that were actually supposed to be eaten rather than looked at. And they were going to die soon, anyway, right? Without power.

So technically just leaving them would be terribly wasteful and tl;dr Heiji was carrying a giant floppy wet salmon in both arms over to the river where he was going to (in theory) gut it and scale it and cook it because you know what, he wanted some actual food.

B: Campfire dinner
After a great deal of effort and setup, the smell of cooking salmon began wafting over the garden; once it was near to done, Heiji would start contacting people over the bracelets to tell them what was up and to bring any food or supplies they wanted if they'd found any. Who knows, maybe someone'd find some vegetables they could cook or something.

C: Reading mystery novels/textbooks/language guides
After dinner was over, Heiji was just going to set down with a stack of books and start reading some mystery novels, maybe offer to read something he'd found in the library with someone. HE MISSED READING OKAY, it was his life.

D: Music room
And of course now that the music room was temporarily open, Heiji was looking everywhere for Snake to hopefully listen to some piano playing for real. ...Although he wasn't above trying it out for himself, as well as the other instruments. Or maybe just shredding some cloth in here for bandages.
 
 
10 February 2015 @ 04:57 pm
DOUBLE BLIND  




Shortly after the conversation with Zero ends, Zero opens the doors of the Garden and allows everyone to leave. However, the rest of the warehouse isn't better than the Garden:

The lights are still off, leaving everyone surrounded in darkness. The temperature just keeps on dropping, reaching near freezing point. The air feels more and more polluted, making it difficult to breathe without coughing, and nothing seems to be working as they should be. The electronic doors refuse to open without any power source, cutting off access to the cafeteria and dorms. At the very least, Zero has managed to open all the doors leading to puzzle rooms and has informed the group that new areas are now accessible to them, but they're on their own should they want to enter any other rooms.

Before the screens in the Garden turn off, Zero finally informs them that a new feature has been unlocked on their bracelets: any test subject wearing a bracelet may communicate with one another with the bracelet acting as a communication device. Holding onto the left button will enable the line to open just like a walkie-talkie. As long as test subjects are in the warehouse, they will have no troubles speaking with one another. What if they wish to talk to Zero? Zero's time is not be riffled, but they were generous enough to appear whenever anyone found a screen and pressed the on button a total of three quick successions.

And with that, Zero disappears from the grids and finally leaves everyone in complete darkness, leaving only one last piece:

"Best of luck, Test Subjects."

BASIC INFOMISSIONSMINGLE
 
 
07 February 2015 @ 02:25 pm
CALHOUN HOUR - CAMPING  




It's another day, it's another start of Calhoun Hours. Bright and early in the morning, Calhoun marches into the middle of the first floor lobby and shrieks into his megaphone.

"All right, up to the Garden with all of you! C'mon, hurry up, I'm not going to wait for you lazy bunch!" He impatiently taps on his paw on the ground, but then stops. "Hmm, actually, nah, take your time. I'll just meet you all there in a jiffy!"

And with that, he rushes off to take the stairs to the Garden. Listen to him and slowly make your way, or rush up, it doesn't matter. After everyone assembles in the artificial room, Calhoun is standing by the waterfall, staring off into nothing. He just nods to himself a few times and doesn't even seem to notice the presence of the test subjects though. It's not until about ten seconds later that he turns and tilts his head.

"Whoa, don't sneak up on me like that, test subjects! Sheesh, trying to give this mouse a heart attack?" He huffs but then slides back to his regular mood. "So! Today's event will be called camping! Yeah, I got no clever name for it, sue me, but whatever, go set up a tent or other prep-work. I couldn't bring in all the supplies for this so you'll just have to make due until later tonight."

He runs away from the waterfall, but manages to trip on nothing a few steps in. He stays on the ground, as if trying to trick everyone that he's going to stay there for a while, but then pushes himself back up to make his way to the centre of the Garden. He then raises his arms out, as if he's presenting something.

"Even though I didn't manage to grab everything, I hope you like what I did to the place! Sure looks like a real campground, huh?" Asides from a few tent kits scattered around, there... isn't actually much at all. A few of the screen grids (that normally display the sky) are either turned off to a boring black colour or in a constant static display, but asides from that, everything looks exactly the same. Calhoun doesn't seem to really care though as he keeps on talking.

"Soooooooooooooooooooo, get to it, or something. Do whatever you test subjects do during events like these, chip chop chap!!"

BASIC INFOMINGLE