vivariummods: (Default)
vivarium mods. ([personal profile] vivariummods) wrote in [community profile] vivarium2015-02-10 04:57 pm

DOUBLE BLIND





Shortly after the conversation with Zero ends, Zero opens the doors of the Garden and allows everyone to leave. However, the rest of the warehouse isn't better than the Garden:

The lights are still off, leaving everyone surrounded in darkness. The temperature just keeps on dropping, reaching near freezing point. The air feels more and more polluted, making it difficult to breathe without coughing, and nothing seems to be working as they should be. The electronic doors refuse to open without any power source, cutting off access to the cafeteria and dorms. At the very least, Zero has managed to open all the doors leading to puzzle rooms and has informed the group that new areas are now accessible to them, but they're on their own should they want to enter any other rooms.

Before the screens in the Garden turn off, Zero finally informs them that a new feature has been unlocked on their bracelets: any test subject wearing a bracelet may communicate with one another with the bracelet acting as a communication device. Holding onto the left button will enable the line to open just like a walkie-talkie. As long as test subjects are in the warehouse, they will have no troubles speaking with one another. What if they wish to talk to Zero? Zero's time is not be riffled, but they were generous enough to appear whenever anyone found a screen and pressed the on button a total of three quick successions.

And with that, Zero disappears from the grids and finally leaves everyone in complete darkness, leaving only one last piece:

"Best of luck, Test Subjects."

BASIC INFOMISSIONSMINGLE
puzzlinglad: (8)

[personal profile] puzzlinglad 2015-02-19 04:39 pm (UTC)(link)
[Magic squares to get food was a pretty good idea, don't say that outloud to Zero or it may be your life.

Hershel sounds a bit unsure, mostly because the grey room shot his puzzle confidence]
I- sure, I can try. [By god he'd try and hopefully no one would get zapped or puzzle trapped? He considers for a few moments.]

Try this- [He gives some instructions, change this level, swap this, etc. It won't fix the problem but it will start to make things more level, and the room itself might get a bit warmer?

Also feel free to find Calhoun's head lying around at any point of this thread, just a special treat for Sasuke there.]
not_that_sasuke: ([Surprise] I listen to them)

[personal profile] not_that_sasuke 2015-02-20 02:10 am (UTC)(link)
[And then the vent started spewing poisonous gas and Sasuke died a horrible death and Hershel never learned to properly cope with the trauma.

Nah, that... sort of helped?
]

It's a little warmer now. I don't think it's fixed, though.

[But it's also not like they can do much else... he's about to report that he'll return when he notices something on the ground.]

...Hang on. I think... is this Calhoun's head?

[How... did it even get here...?]
puzzlinglad: (9)

[personal profile] puzzlinglad 2015-02-20 02:10 pm (UTC)(link)
[He'd become a ninja and really, does anyone want that.

Hershel frowns.]
Hm, try- [But then Sasuke is noticing something, and what?]

His... head? Blimey, we found his paw back in the cafeteria. [Don't ask what happened to it.] There aren't any robots about, are there? They seem keen on those.
not_that_sasuke: ([Ninja] this town)

[personal profile] not_that_sasuke 2015-02-22 12:28 am (UTC)(link)
[Hershel please do not become an emotionally repressed ninja.]

No, no robots. [It's... pretty weird to find just the head laying around, though.] I'll bring it back with me for now-- we'll need to figure out what to do with it.

[And that's the last Hershel will hear from his end as he grabs the head and starts making his way through the vent again.

Pity he never makes it, what with that very ominous crashing sound some moments later.
]